Hi again everyone!
So today has been an emotional roller coaster for me of both highs and lows, but that is normal for me when I'm having a creative day.
First I would like to thank everyone for their comments, be them positive, negative or just cautious, your feedback is well received and I value each and every one of the comments.
Secondly, I would like to apologise if it looks like I was over reacting at any point. For those who know me, they know that when I am passionate about something my thoughts and opinions bounce from one extreme to the other before finally settling in a comfortable median.
This is the reason why I've always thought I would not make a very good business man when it comes to something I'm personally passionate about.
Anyway, so at the end of this brain shuffle, where am I currently sat?
Well the good news is that MaliQuest is still go! That was never changing. I'm still going to be completing the Dungeon Companion, and then moving onto the Trinity & Paths of fate before finally moving to the 3rd expansion (seriously, I am so excited about the 3rd, I can't wait to find the right time to unveil it).
I will then spend my hobby time purely working on promoting this bad showcasing all aspects of the game - in fact, depending on the demand, I may even look into organising a MaliQuest weekend where we can play out a full multi floor campaign with prizes and stuff.
Then, once MaliQuest is out there, and those who are going to play it are fully familiar with the game, I will then start work on the beta of the indie version.
Now you may be wondering what my plans for the indie version are?
If so let me try and answer your questions here:
Will I be looking to make models?
- No. Models for XQuest (working title) will be obtained from other game franchises. Why try to do something when someone else has already done exactly what you want only better?
Will I be charging for the book(s)?
- Yes and no. The basic rules will be made available for free online. But the XQuest version of the Dungeon Companion will be in limited print version. Just enough that I can give some as prize support, as purchasable by those who want them and (if they are still interested at the time) so a shop I know can sell some copies.
What about the cards?
- These will probably be available online just like MaliQuest, but as with the companion will have a limited print run.
And the expansions?
- these will be charged. Either a very small fee for .pdf copies or as part of a limited print run. Both will be available to those interested.
Do I intend to make any money out of this?
- honestly? No. But I want people to be able to play through my game and do so with ease, and that means paying a small amount of money and getting hard copies for those who want to, or getting .pdf copies to those who want them.
- of course there is only so far a personal drop box will go, and that is where most charges will go.
What about artwork? How are you going to handle that?
- I'll cover that when it is needed, but rest assured everything will be XQuest exclusives, no stealing from the Internet.
What if I still have concerns or comments?
- Please go ahead and make them. Seriously, I welcome all comments and critique.
What if the wheels fall off the bus and this game bombs?
- Interesting question, and that is possibly the most important part.
You see, this might sound a little rude of self centric, but I'm not doing any of this for the audience, I'm doing this because I want to play this game as both a GM and a player, and if I can share that with others at the same time then it's win/win!
So what if it bombs? I'll be left with a game that myself and the select few who do like it can play. It doesn't have to be the next 40k, Malifaux or WWX, it just has to be a game that my friends and I can play and have fun doing so.
I hope that you can all join me in this project, and on that note, here's to the future.
So until next time, stat safe and I'll see you breachside (heh, I'll need to create a new sign off)
- Your friendly neighbourhood Doctor Loxley