I'm writing this from the wonderful comfort of my bath, which after the day I've had and the awful cough/cold I've developed is just what I needed.
Before I get moving I'd like to point out that I am currently about 1/2 through the latest Gamer's Lounge pod cast, and there were a few things which stirred some thoughts and feelings, some of them agreement and happiness, but others disagreement and near anger.
I won't touch onto the details of that, but I would like to thank Nix for the podcast. The fact that it evoked emotion kept me listening during my commute, which if it had not I would have tuned out a long time earlier.
No the point I want to tackle is the comments about Comp being possibly unnecessary, and how everyone is naturally of a different skill level.
This got me thinking, and I had to come to the conclusion that on paper, I am a loser.
- Yes, yes, get the laughing out of your system -
My main opponent and I have been playing Malifaux for the same amount of time, in fact he found out about the game the day after me, after I sent him a txt asking him to check it out online.
Now this player is a very skilled player, more skilled than anyone else I think I've played and most certainly more skilled than me.
I'm not putting myself down here, I'm just being honest. Where as he plans and strategises almost every action, I tend to GorkaMorka it and just wing it.
But I enjoy doing that! I enjoy thinking my own plans out loud, and also his plans. When collectively we came up with the Levi Slingshot, that was a game of epic proportions! Both of us had felt that we had uncovered a tactic that was probably not new, but we had never seen it before.
You see, when it comes to competitive play, my role is to lose. Sure I put up a fight and there are occasions when it looks like I could walk off with the big W, but I virtually always lose.
I think this is the reason all the recent discussion around metas and comps and possible redesigning of rules has annoyed me.
I'm not a competitive person in that respects, in the wild I'd be the Beta-Beta Gorilla who's best chums with the alpha female, but on the sly is waiting for the opportunity to "Colossus Smash" and take over the group.
And so I read about these proposed changes, and I think to myself "ok Dr Lox, these Comps are fine, if I don't like them then i don't need to play in those tournaments. I can focus instead on 'casual' games". And I have no problem with that.
But the idea of changing the official rules themselves? To change how core principles work in a game that I love more than any of the other Table Top games before (except for maybe GorkaMorka). That is where I have to draw the line.
This is not aimed at any one person in particular, but instead at the concept of retconning the rules.
If these changes were made official, yes the hardcore experience would be improved, but what effect would it have on my experience? As a casual gamer I feel that it would have a negative impact.
I know what your thinking, 'what does a loser know?' and what i know is that I have experience of my own and thoughts of my own.
If we are saying that every gaming group is an exclusive meta, then my experience is completely different to all the other metas, and therefore can not be fully compared and must be taken with equal merit, as at their cores they are just the thoughts of 1 or a few people who play together.
And so I leave this thought bubble (and with it my still lovely and warm bath) with a request.
Don't just think of the casuals and the hardcores, think of the losers, the runners up and the spoon holders.
Enjoy your win as much as you like, however you like, but please, let us enjoy our losing as well, and currently, I think us losers like the game just as it is.
- Your friendly neighbourhood Doctor Loxley