Tuesday 6 November 2012

The MaliQuest Armoury

Good evening everyone!

This evening I am exploring the wonderful world of weapons in Malifaux.

I'm asking what weapons are iconic and what NEED to feature in my games of MaliQuest?

For starters I am only focussing on Book 1 weapons. I've made a few changes to try and get some initial balance.

Let's get started:

Greatsword
Melee 2"
Cb5
2/3/5
Ram: Critical Strike
Mask: Onslaught

Peacebringer
Rg 10"
Cb5
2/3/5
Ram: Critical Strike
Mask: Trigger Happy

Paired Pistols
Rg 10"
Cb4
2/3/4
Paired

Runed Blade
Melee 2"
Cb5
2/3/5
Magical: Gain +1damage flip on models with a Ca6+

Peacebringer Blade
Melee 1"
Cb5
2/3/4
Ram: Critical Strike

Executioner Claws
Melee 2"
Cb6
3/4/5
Paired: Models hit by this weapon can not use Df triggers
Ram: Critical Strike
Models using this weapon can not carry range weapons.

Whirlwind Sword
Melee 2"
Cb5
3/4/6
Mask: Whirlwind

Relic Hammer
Melee 3"
Cb5
3/4/6
Magical: Ignores Armour
Mask: Knockback

And there we have it for the initial line up!

The idea behind these is to have them in card format, these along with other items (armour, stats items, weapon enhancements and rune engravings will all be mixed up in a loot deck which gets dished out as the adventure continues.

Tomorrow ill look to make a beginning list of additional loot items, but this should give you an idea of the type of loot available.

You may notice that none of these weapons come with inbuilt suits, this is on purpose, and will explain more in the days to come.

For now, goodnight and see you all breachside!

- Your friendly neighbourhood Doctor Loxley

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